The Fucking Dreadful Fucking Strategy Guide

Public discussion of Dreadsylvania mechanics and such.

The Fucking Dreadful Fucking Strategy Guide

Postby TheDownstairsFrank » Sun Aug 11, 2013 9:41 am

It's come to my attention that there's a few things that need to be done this dreadful run and every run, until forever ends and given that Piglets has such an open door policy on letting people into the basement to help, there needs to be a guide, a fucking guide even on how Piglets of Fate does things so we don't get upset when things get messed up. We try to handle mess ups professionally and courteously but they can be frustrating sometimes and since the fuck-up can vary in size, shapes and forms they will be handled on a case by case basis....

so my advice if you'd like to help you're welcome to but please read the FAQ, the fucking dreadful guide and the fucking strategy guide(this thing right here) before coming into the basement.

Currently this will be the PoF fucking strategy until we decide we need other stuff from the monsters. Unlike other fucking guides that just link you to the wiki advanced dreadsylvania mechanics, this guide will explain each and every step so that there's absolutely no confusion on who is doing what.

Before one fucking monster is killed:


Administrative duties:

0. Get the carriageman drunk enough to go to the village and castle.
0.5 Unlock the following four areas where a dreadsyvanian skeleton key is needed(pull from stash or use hobo bot), the one place that isn't unlocked for sure each run? The Castle ballroom and the school house.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

In order to unlock virtually everything every run, we're going to try a policy of take a round of freddies donate a key to the stash. This will give us enough keys so that everything gets unlocked every run by the clan and not by the same certain people.

The person donating a key will either have to spend meat for a skeleton key in the mall(which is currently less than what go for in /trade and they will have to use 25 FKs that they just got for a profit of ~20 Kruggers in seven adventures, or an eau de mort and 10 FKs).

As soon as the hobo bots are all ready, then they will unlock all the doors every run and we won't have to do this anymore, hopefully.

So ask if the run is "set" before adventuring anywhere, also ask if the once per items have all be got before doing other NCs, don't sit back and pretend to be AFK while the non combat tuning work is going on, oh you didn't think I saw you doing it? Well I did.

Last edited by TheDownstairsFrank on Mon Oct 07, 2013 11:32 pm, edited 21 times in total.
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Re: The Fucking Dreadful Fucking Strategy Guide

Postby TheDownstairsFrank » Sun Aug 11, 2013 2:12 pm


Thing1- AT
Thing2- Turtle/Seal
Thing3- Myst or anyone

The non combat choices are as follows:

Thing1- AT
1.Go to the attic in the cabin in the woods and try to turn off the music box hold on to the musical bits.
2. Read the heart a story after going towards the cold in the deepest roots.
3. In the village square stoke the furnace in the blacksmith shop.
4. Let off some steam in the boiler room in the dread castle dungeon
6. Shut the parrot up in the bedroom of the tower most tall
7. Turn down the freezer in the kitchen of the Castle's Great Hall
8. Optional, if there's no thing3 around then consider unclogging the grate in Skid Row



Thing2- any class
1. In the kitchen in the cabin of the woods, clean out the disposal.
2. In the burrows banish hot by going towards the heat and pulling the cork
4. In Skid row in the tennants paint over the graffitti
5. At the old duke's estate turn down the ovens
7. Clear the dishes in the Castle in the dining room of the Great Hall
8. Break off some choice bits in the guard room of the dungeons.


Thing3 - anyone(preferably myst)
1. Clean out the grate in the sewers in Skid Row
5. Catch a blood kiwi if you can find a muscle class to throw it to you(optional), if you're a muscle class find someone to catch the kiwi
6. Do some moxie class stuff if you're a moxie class.
7. Grab the wax bannana in the dining room of the Castle in the Great Hall if you're a mysticality class, stick it in the whole in the basement of the cabin of the woods to make a complicated lock impression. Throw that into the stash.


To keep things simple and prevent people from fucking up, we'll use this strategy in PoF almost 100% of the time.
Last edited by TheDownstairsFrank on Wed Oct 23, 2013 3:30 pm, edited 17 times in total.
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Re: The Fucking Dreadful Fucking Strategy Guide

Postby Whack » Sun Aug 11, 2013 11:12 pm

TheDownstairsFrank wrote:
also ask if the once per items have all be got before taking freddies, don't sit back and pretend to be AFK while the non combat tuning work is going on, oh you didn't think I saw you doing it? Well I did.

Shit.
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Re: The Fucking Dreadful Fucking Strategy Guide

Postby TheDownstairsFrank » Mon Aug 12, 2013 10:59 pm

FUCKING COLD CASTLE STRATEGY

Shit sucks, sucks bad.
Last edited by TheDownstairsFrank on Thu Sep 12, 2013 4:58 am, edited 2 times in total.
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Re: The Fucking Dreadful Fucking Strategy Guide

Postby TheDownstairsFrank » Tue Aug 13, 2013 12:56 am

Fucking Killer Strategy.



Three zones set at 5 kisses for 990 turns a piece then one set to six kisses for the final 10 turns? That strategy is good enough for the final boss to drop double HM loot(usually we pick the forest guy since we have been splitting FFS and Air Wolf, but ZHA, Drunkula and Unkill Skele are other popular choices too.

In order to get two bosses to drop double HM loot(two non outfit drops) we would need to have 800 turns at six kisses, and all bosses have to be killed at six kisses. This is not usually done as it makes the forest a serious pain to do, or it ruins our farming of Village or Castle. The run drags on for hours and hours longer than it would if you just do one single HM drop, so go for a double HM drop from one boss, unless you be crazy.

Last edited by TheDownstairsFrank on Thu Sep 12, 2013 5:00 am, edited 4 times in total.
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Re: The Fucking Dreadful Fucking Strategy Guide

Postby TheDownstairsFrank » Thu Aug 15, 2013 4:04 am

[b]DANGER DANGER WILL ROBINSON forest, stinky zombie village and spooky vampire castle

This would've been a cool strategy if we could've found a way to kill drunkula and ZHA every run, but alas we didn't.
Last edited by TheDownstairsFrank on Thu Sep 12, 2013 5:02 am, edited 2 times in total.
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Re: The Fucking Dreadful Fucking Strategy Guide

Postby lotsofphil » Tue Aug 20, 2013 9:38 am

You don't have to kill 6-kiss bosses. The two conditions appear to be:

* All zones cleared.
* 18000 kisses after the fight.

I'm not super confident on the first one there, but we're something like 30/30 on getting two drops when the kill pushes us over 18k.
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Re: The Fucking Dreadful Fucking Strategy Guide

Postby TheDownstairsFrank » Mon Sep 02, 2013 11:54 am

lotsofphil wrote:You don't have to kill 6-kiss bosses. The two conditions appear to be:

* All zones cleared.
* 18000 kisses after the fight.

I'm not super confident on the first one there, but we're something like 30/30 on getting two drops when the kill pushes us over 18k.


Killing a six kiss boss instead of a 5 kiss one is 200 extra kisses. It's worth it in some cases.
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