salticid's 2 day CA softcore TT

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salticid's 2 day CA softcore TT

Postby salticid » Mon Dec 31, 2012 3:49 pm

This is my first attempt at a 2 day class act run.
- I picked TT because it is one of the worst classes for this. The only really nice thing is combat because of shieldbutt.
- I picked energy drinks and an astral belt...obviously
- I picked platypus because I get quick access to the MCD without pulling a dictionary and +5 lbs is useful everywhere.
- I took skeletons because is saves the most turns

Telescope:
- adder bladder, fancy bath salts, pygmy blowgun, photoprotoneutron torpedo, mariachi G-string, meat vortex, tropical orchid (pretty terrible)

I use my advent calendar, which shouldn't make too much of a difference, but it gives me a slight advantage.

I pull 19 items. I want to leave one pull for emergencies. If all goes well, I will use that pull for Boris's ring, which I can zap today into a key. Today's dungeon is crappy, so this is a decent pull.
===Day 1===

[0] Ascension Start [0,0,0]
#> Turn [0] pulled 1 Boris's Helm
#> Turn [0] pulled 1 can of Rain-Doh
#> Turn [0] pulled 1 Juju Mojo Mask
#> Turn [0] pulled 1 little box of fireworks
#> Turn [0] pulled 1 Loathing Legion moondial
#> Turn [0] pulled 1 plastic vampire fangs
#> Turn [0] pulled 1 Greatest American Pants
#> Turn [0] pulled 1 stinky cheese diaper
#> Turn [0] pulled 1 ring of conflict
#> Turn [0] pulled 1 ice sickle
#> Turn [0] pulled 1 Operation Patriot Shield
#> Turn [0] pulled 1 NPZR chemistry set
#> Turn [0] pulled 1 spice melange
#> Turn [0] pulled 2 huge pumpkin
#> Turn [0] pulled 1 Wrecked Generator
#> Turn [0] pulled 1 fudge bunny
#> Turn [0] pulled 1 Ol' Scratch's salad fork
#> Turn [0] pulled 1 Moon Pie

I want to make a quick list of things to remember:
- get llama gong
- get absinthe
- get polka pops
- use rhino
- use hipster fights
- use free runaways from boots
- use YRs

- telescope buff
- hatter buff
- friars buff
- shower buff
- pool table buff x3
- swimming pool buff
- Ye Wizard's Shack snack voucher
- GAP buffs
- GAP runaways
- vamp out
- fax machine
- summoning
- rollover gear
- clovers
-> Turn [0] Mini-Hipster
[1-4] Outskirts of The Knob [132,55,58]
+> [1] Got sugar sheet
+> [2] Got Knob Goblin firecracker, divine champagne popper, divine cracker
+> [4] Got llama lama gong
-> Turn [2] Llama Lama
-> Turn [4] Mini-Hipster
=> Level 2 (Turn 1)! (6/4/3)
=> Level 3 (Turn 2)! (10/6/6)
[5-7] Spooky Forest [69,18,22]
+> [7] Got ten-leaf clover
=> Level 4 (Turn 6)! (13/8/8)
[8] Guano Junction [0,0,0]
+> [8] Got sonar-in-a-biscuit, sonar-in-a-biscuit
-> Turn [8] He-Boulder
[9] Beanbat Chamber [25,5,6]
+> [9] Got enchanted bean, sonar-in-a-biscuit
}> [9] Disintegrated beanbat
-> Turn [9] Bloovian Groose
[10-14] Boss Bat's Lair [123,39,48]
+> [14] Got Boss Bat bandana, Boss Bat bling
-> Turn [10] Hobo Monkey
-> Turn [13] Baby Bugged Bugbear
-> Turn [14] Mini-Hipster
[15-16] Spooky Forest [40,11,19]
+> [16] Got box of Familiar Jacks
-> Turn [16] Obtuse Angel
[17] photocopied monster [25,15,11]
-> Turn [17] Baby Bugged Bugbear
=> Level 5 (Turn 17)! (20/12/12)

I need to open the knob for when my semi-rare shows up and then I need to get the ballroom song on.
[18-21] Outskirts of The Knob [69,24,27]
+> [18] Got ten-leaf clover, ten-leaf clover
+> [21] Got Knob Goblin encryption key
-> Turn [21] Mini-Hipster
[22-30] Haunted Pantry [177,64,63]
+> [22] Got razor-sharp can lid
-> Turn [25] Baby Bugged Bugbear
-> Turn [30] Stocking Mimic
[31-39] Haunted Billiards Room [131,59,50]
+> [31] Got pool cue
-> Turn [39] Green Pixie
[40-47] Haunted Library [200,90,76]
+> [42] Got tiny bottle of absinthe
o> Ate 1 Moon Pie (28 adventures gained) [31,25,26]
o> Ate 1 fortune cookie (1 adventures gained) [0,0,0]
o> Drank 17 pumpkin beer (90 adventures gained) [277,204,232]
-> Turn [42] Baby Bugged Bugbear
=> Level 6 (Turn 40)! (33/23/23)
[48] Spooky Forest [0,0,0]
+> [48] Got mosquito larva
[49-52] Dark Elbow of the Woods [40,22,22]
+> [52] Got eldritch butterknife, orange candy heart
o> Used 1 sweet-corn-flavored Mr. Mediocrebar (5 adventures gained) [0,0,0]
-> Turn [52] Stocking Mimic

I have to summon a candy heart and use my ashtray in order to get my muscle up to 85. Hopefully I can gain a few stats and switch to my OP shield quickly.
[53-59] Haunted Bedroom [108,24,62]
+> [56] Got Lord Spookyraven's spectacles
-> Turn [59] Baby Bugged Bugbear
[60-68] Haunted Ballroom [281,97,114]
=> Level 7 (Turn 63)! (40/26/28)
[69-73] Dark Heart of the Woods [116,39,37]
-> Turn [73] Hobo Monkey
[74] Cobb's Knob Barracks [42,18,10]
#> [74] Semirare: Knob Goblin Elite Guard Captain
+> [74] Got Knob Goblin elite helm, Knob Goblin elite pants, Knob Goblin elite polearm
-> Turn [74] Baby Bugged Bugbear
[75-77] Dark Heart of the Woods [28,8,13]
+> [77] Got box of birthday candles
[78-91] Dark Neck of the Woods [266,110,102]
+> [91] Got dodecagram
o> Used 1 cabbage-flavored Mr. Mediocrebar (3 adventures gained) [0,0,0]
-> Turn [83] Stocking Mimic
-> Turn [91] Baby Bugged Bugbear
[92-94] Defiled Cranny [114,41,40]
-> Turn [94] Happy Medium
[95-104] Defiled Alcove [343,115,142]
+> [95] Got loose teeth, rusty grave robbing shovel
+> [101] Got loose teeth
-> Turn [104] Baby Bugged Bugbear
[105] Rain-Doh box full of monster [31,16,20]
-> Turn [105] Happy Medium
[106-108] Defiled Alcove [116,39,50]
-> Turn [107] Jumpsuited Hound Dog
[109-118] Defiled Nook [328,128,121]
+> [109] Got evil eye, skeleton bone
+> [110] Got evil eye, loose teeth, loose teeth, skeleton bone
+> [111] Got skeleton bone, smart skull
+> [112] Got skeleton bone, smart skull
+> [113] Got evil eye, skeleton bone, smart skull
+> [114] Got loose teeth, skeleton bone
+> [115] Got skeleton bone, smart skull
+> [116] Got evil eye, skeleton bone, smart skull
+> [117] Got skeleton bone, smart skull
+> [118] Got evil eye, loose teeth, loose teeth
-> Turn [118] Stocking Mimic
=> Level 8 (Turn 109)! (53/34/35)
[119-120] Defiled Alcove [80,44,30]
-> Turn [119] Nanorhino
-> Turn [120] Baby Bugged Bugbear
[121] Defiled Cranny [52,23,32]
[122] Defiled Nook [50,23,28]
+> [122] Got skeleton bone, skeleton bone
[123-134] Defiled Niche [355,153,148]

I need to make a list of places to go:
- spooky forest (can wait)
- tavern (can wait, but should get beast paste)
- open gallery ? (use runaways in conservatory)
- goblin king
- bonerdagon
- goatlet (use copies)
- mine (wait for semi-rare & YR)
- DoD (need more meat first, also sge would be good)
[135-137] Cobb's Knob Kitchens [0,0,0]
+> [136] Got Cobb's Knob lab key
[138] Cobb's Knob Barracks [0,0,0]
[139] Cook 1 Knob frosting + 1 unfrosted Knob cake [0,0,0]
+> [139] Got Knob cake
[140] Throne Room [50,32,36]
+> [140] Got Crown of the Goblin King
-> Turn [140] Jumpsuited Hound Dog
[141-142] Goatlet [31,6,10]
+> [142] Got goat cheese
[143-144] Rain-Doh box full of monster [57,16,20]
+> [143] Got goat cheese
+> [144] Got glass of goat's milk, goat cheese
-> Turn [144] Baby Bugged Bugbear
[145] Haert of the Cyrpt [80,33,44]
+> [145] Got chest of the Bonerdagon, skull of the Bonerdagon, vertebra of the Bonerdagon
o> Used 1 chest of the Bonerdagon [165,150,150]
-> Turn [145] Pair of Stomping Boots
[146] Haunted Library [0,0,0]
-> Turn [146] Stocking Mimic
[147] Greater-Than Sign [0,0,0]
+> [147] Got plus sign
-> Turn [147] Baby Bugged Bugbear
&> 8 / 8 free retreats
[148] Haunted Conservatory [0,0,0]
[149-168] Haunted Gallery [3371,340,364]
o> Ate 1 fortune cookie (1 adventures gained) [0,0,0]
o> Used 1 groose grease (8 adventures gained) [24,20,26]
=> Level 9 (Turn 153)! (70/44/45)
=> Level 10 (Turn 168)! (86/45/47)

I am running low on turns, but I cannot handle the fudge bunny + salad fork just yet. I will need ~310 HP at +9 hot protection. I am just shy of level 10. I think my best option is to use my groose grease (and so miss out on 1 extra runaway from beat paste), get to level 10 and use an energy drink, and got through as much of the level 10 quest as I can. Hopefully I will get enough HP for the fudge bunny + salad fork by then.
[169-197] Fantasy Airship [814,325,374]
+> [175] Got Tissue Paper Immateria
+> [178] Got metallic A, photoprotoneutron torpedo
+> [183] Got Tin Foil Immateria
+> [189] Got Gauze Immateria
+> [193] Got Plastic Wrap Immateria
+> [197] Got S.O.C.K.
o> Used 1 astral energy drink (31 adventures gained) [0,0,0]
-> Turn [197] Slimeling

I have to use cold-filtered water to have enough HP. If I had a better source of HP I could have summoned another crystal skull, but at this point I have an extra banisher that i am not sure I even know what to do with.
[198-211] Giant's Castle [872,86,66]
+> [198] Got plot hole
+> [199] Got furry fur
+> [201] Got awful poetry journal
+> [202] Got heavy D, original G
+> [206] Got cold-filtered water
+> [210] Got giant needle
o> Ate 1 fudge bunny (86 adventures gained) [123,125,116]
-> Turn [210] Baby Bugged Bugbear
-> Turn [211] Slimeling
[212-214] Greater-Than Sign [40,16,20]
[215] Outskirts of The Knob [0,0,0]
&> 2 / 2 free retreats
[216] Fantasy Airship [0,0,0]
-> Turn [216] Mini-Hipster
[217-218] Rogue Windmill [133,9,7]
-> Turn [218] Slimeling
[219-220] Dungeons of Doom [35,20,19]
+> [220] Got dead mimic
&> 1 / 1 free retreats
[221] Mouldering Mansion [107,0,0]
-> Turn [221] Jumpsuited Hound Dog

Time to look at my list of places left to deal with:
- spooky forest (use my last runaways)
- tavern (can wait)
- mine (wait for semi-rare in 33 turns)
- smut orcs (cannot do until tomorrow because I lack the skiff)
- HitS
[222-228] Hole in the Sky [267,91,118]
-> Turn [228] Baby Bugged Bugbear

Enough for a key except for the chart. I will have to wait until tomorrow to finish.
[229-230] Spooky Forest [0,0,0]
+> [230] Got Spooky Temple map
-> Turn [229] Pair of Stomping Boots
-> Turn [230] Baby Bugged Bugbear
&> 3 / 3 free retreats
[231-238] Haunted Gallery [1151,62,63]
+> [233] Got pitchfork
-> Turn [238] Slimeling
&> 1 / 1 free retreats
=> Level 11 (Turn 238)! (104/53/55)
[239-242] Black Forest [51,78,32]
+> [241] Got Black No. 2, broken wings
-> Turn [242] Mini-Hipster
[243-245] Muscle Vacation [0,0,0]

I am down to just 72 meat after shoring. My options are again limited. I dont have runaways for the oasis, I cant open the palindome, and I don't have the +booze drops for the cellar (though I could open it now). I think my best bet is the temple. The raven is also a good stinkeye target.
[246-247] Desert (Unhydrated) [0,0,0]
-> Turn [247] Baby Bugged Bugbear
[248-251] Spooky Forest [33,14,17]
+> [249] Got Spooky-Gro fertilizer
+> [251] Got spooky sapling
-> Turn [251] Slimeling
[252-254] Hidden Temple [56,25,21]
+> [253] Got eyepatch
-> Turn [254] He-Boulder
[255] Itznotyerzitz Mine [21,6,7]
+> [255] Got 7-Foot Dwarven mattock, miner's helmet, miner's pants
}> [255] Disintegrated 7-Foot Dwarf Foreman
-> Turn [255] Slimeling
[256-260] Hidden Temple [77,30,31]
[261-271] Itznotyerzitz Mine (in Disguise) [0,10,0]
-> Turn [270] Jumpsuited Hound Dog
&> 1 / 1 free retreats
[272-282] Ninja Snowmen [337,156,129]
+> [272] Got frigid ninja stars
-> Turn [282] Baby Bugged Bugbear
[283-284] Rain-Doh box full of monster [86,30,39]

9 turns left. Not much worth using my last copy on. Time to finish up.
+> [284] Got Boris's key
o> Drank 1 Wrecked Generator (31 adventures gained) [25,26,20]
o> Ate 1 fortune cookie (1 adventures gained) [0,0,0]
#> Turn [284] pulled 1 Boris's ring
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Re: salticid's 2/600 CA softcore TT

Postby salticid » Tue Jan 01, 2013 3:04 pm

===Day 2===

o> Used 1 astral energy drink (32 adventures gained) [0,0,0]
o> Used 1 borrowed time (20 adventures gained) [0,0,0]
#> Turn [284] pulled 1 The Big Book of Pirate Insults
#> Turn [284] pulled 1 antique 8-Bit Power magazine
#> Turn [284] pulled 1 star crossbow
#> Turn [284] pulled 1 wet stew
#> Turn [284] pulled 1 fudge bunny
#> Turn [284] pulled 1 Ol' Scratch's salad fork
#> Turn [284] pulled 1 spice melange
#> Turn [284] pulled 1 Wand of Nagamar
#> Turn [284] pulled 1 huge pumpkin

I have 11 pulls left. Here are the items I should consider:
- gum
- star hat +/ star chart
- guitarr
- mojo filter
- moon pie + hamhock
- more clovers
- V-mask or 3 peppermint crooks for filthworms
- tower items (vs. killing tower monsters with Juju)
- blank-out
- huge pumpkin
- stunt nuts, drum machine, ketchup hound
- frilly skirt
[285] Hippy Camp [28,8,11]
+> [285] Got divine cracker, divine cracker, divine cracker, filthy corduroys
+> [285] Got filthy knitted dread sack
}> [285] Disintegrated filthy hippy
-> Turn [285] Obtuse Angel
[286] photocopied monster [38,23,17]
+> [286] Got barrel of gunpowder
-> Turn [286] Baby Bugged Bugbear
[287] Rain-Doh box full of monster [52,19,20]
+> [287] Got barrel of gunpowder
I later realized that I fucked up and didnt arrow the LFM. That may be painful later.

[288-291] Mist-Shrouded Peak [184,80,71]
o> Ate 1 fudge bunny (84 adventures gained) [100,95,71]
-> Turn [291] Slimeling
[292-300] Pirate Cove [133,56,74]
+> [292] Got swashbuckling pants
+> [295] Got bottle of rum
+> [300] Got stuffed shoulder parrot
[301-302] Hidden Temple [0,0,0]
[305] Oasis in the Desert [0,0,0]
-> Turn [304] Baby Bugged Bugbear
[306-307] Desert (Ultrahydrated) [37,17,23]
-> Turn [307] Jumpsuited Hound Dog
&> 1 / 1 free retreats
[308-311] Oasis in the Desert [67,28,24]
+> [308] Got stone rose
+> [310] Got drum machine
-> Turn [310] Baby Bugged Bugbear
-> Turn [311] Pair of Stomping Boots
&> 3 / 4 free retreats
[312-313] Desert (Ultrahydrated) [0,0,0]
[314-318] Oasis in the Desert [36,13,13]
+> [314] Got worm-riding manual page 1
+> [316] Got worm-riding manual page 2
+> [318] Got worm-riding manual pages 3-15
&> 3 / 4 free retreats
[319] Desert (Ultrahydrated) [0,0,0]
+> [319] Got worm-riding hooks
o> Used 1 astral energy drink (31 adventures gained) [0,0,0]
#> Turn [319] pulled 1 mojo filter
-> Turn [319] Mini-Hipster
[320-335] Hidden City [619,258,254]
+> [323] Got crystal skull
+> [325] Got ten-leaf clover
[336] Hidden City (Altar of Bulbazinalli) [0,0,0]
[337] Hidden City (Altar of Pikachutlotal) [0,0,0]
[338] Hidden City (Altar of Charcoatl) [0,0,0]
[339] Hidden City (Altar of Squirtlcthulli) [0,0,0]
-> Turn [339] Rogue Program
&> 3 / 3 free retreats

Shit. I didnt use my RoC to get blueprints.
[340] Barrrney's Barrr [0,0,0]
#> Turn [340] pulled 1 frilly skirt
-> Turn [340] Baby Bugged Bugbear
[341] Cap'm Caronch's Map [38,15,15]
[343] The Infiltrationist [0,0,0]
[345] Barrrney's Barrr [0,0,0]
+> [345] Got ten-leaf clover
-> Turn [345] Disembodied Hand
[346-352] A-Boo Peak [0,0,0]
+> [346] Got ten-leaf clover
o> Used 1 beet-flavored Mr. Mediocrebar (5 adventures gained) [0,0,0]
-> Turn [351] Jumpsuited Hound Dog
-> Turn [352] Baby Bugged Bugbear
[353-355] Form of...Cockroach! [124,0,0]
[356-363] Oil Peak [289,112,99]
-> Turn [361] Jumpsuited Hound Dog
-> Turn [362] Green Pixie
[364-374] Twin Peak [198,88,84]
+> [369] Got tiny bottle of absinthe
+> [370] Got divine champagne popper
-> Turn [369] Slimeling
-> Turn [370] Pair of Stomping Boots
&> 5 / 7 free retreats
[377-384] F'c'le [149,94,85]
+> [377] Got ball polish
+> [381] Got mizzenmast mop
+> [384] Got rigging shampoo
-> Turn [376] Jumpsuited Hound Dog
&> 1 / 1 free retreats
[385-391] Foyer [144,45,50]
-> Turn [390] Baby Bugged Bugbear
[392] Hidden City (Smallish Temple) [91,37,39]
[393] F'c'le [0,0,0]
[394-400] Tavern Cellar [136,58,66]
+> [400] Got Typical Tavern swill, Typical Tavern swill, Typical Tavern swill
[401] Poop Deck [0,0,0]
[402-406] Haunted Ballroom [150,47,60]
-> Turn [406] Jumpsuited Hound Dog
[407-411] Belowdecks [180,52,64]
+> [411] Got snakehead charrrm
[412-414] Haunted Wine Cellar [116,36,53]
-> Turn [414] Baby Bugged Bugbear
[415] Rain-Doh box full of monster [48,16,15]
+> [415] Got snakehead charrrm
-> Turn [415] Slimeling
[416] Palindome [0,0,0]
+> [416] Got hard rock candy
[417] Giant's Castle [0,0,0]
#> [417] Semirare: All The Rave
[418-427] Palindome [271,162,286]
+> [420] Got ketchup hound, stunt nuts
+> [421] Got photograph of God
+> [422] Got Game Grid token
+> [427] Got hard-boiled ostrich egg
-> Turn [420] Rogue Program
[428] Cobb's Knob Laboratory [605,0,0]
+> [428] Got Mega Gem
o> Drank 10 pumpkin beer (50 adventures gained) [119,137,93]
o> Ate 1 skeleton quiche (10 adventures gained) [10,15,8]
=> Level 12 (Turn 428)! (125/68/70)

I toss 3200 meat to Boris to hit level 12. YR ends in 6 though :(. The only thing I can think of is farming the outfit and using the YR on the filthworms. I can trade a pull there so if I can get parts in 1 turn, I break even. The question is whether I can be so lucky.
[430] Frat House [33,12,15]
-> Turn [429] Slimeling
[431-432] Wartime Frat House (Hippy Disguise) [79,35,23]
+> [431] Got bejeweled pledge pin
+> [432] Got distressed denim pants
#> Turn [432] pulled 1 beer helmet
-> Turn [432] Baby Bugged Bugbear

Bah. Short 1 myst stat to equip the outfit. I could absinthe level while farming bath salts, but that seems like just wasting turns. My alternative is finishing the lvl 11 quest and possibly screwing up fliers.
[433] Palindome [86,47,31]
[434] Lord Spookyraven [94,38,40]
-> Turn [434] Slimeling
[435-437] The Upper Chamber [0,0,0]
+> [436] Got carved wooden wheel
-> Turn [436] Jumpsuited Hound Dog
-> Turn [437] Mini-Hipster

I think this is a good place to assess my run. I calculate that I need another 165 turns to finish the run (not including powerleveling and tower item farming). This is quite good considering I have 123 turns, 14 drunk and 5 fullness left without melange. I have 9 pulls left. guitarr and gum for sure. I figured out the drunk ! potion, so that isn't a concern. I have some crackers that might save me a crook. Chart + hat seems good. That would leave 3 pulls. Adder bladder is another. I have never done Juju tower killing so I am not sure how many I can kill. I only have 1 tower item. I will farm 30 fingercuffs and just hope it works. Last pulls...rat tangle + eyedrops?
[438] Stately Pleasure Dome [0,122,0]
-> Turn [438] Slimeling
[439] Hippy Camp [35,17,14]
+> [439] Got round purple sunglasses
[440-441] Wartime Hippy Camp (Frat Disguise) [69,28,24]
+> [441] Got bullet-proof corduroys
[442] Mouldering Mansion [147,0,0]
[443-456] Wartime Hippy Camp (Frat Disguise) [432,179,184]
+> [445] Got reinforced beaded headband
+> [446] Got llama lama gong
-> Turn [445] Llama Lama
-> Turn [446] Stocking Mimic
-> Turn [456] Jumpsuited Hound Dog

Starting the war took longer then I would have liked, but I got the hippy outfit to do the nuns trick. No cyclops eyedrops in my inventory :(, so I will have to see how well I do with +224% items.
[457-459] Form of...Cockroach! [305,0,0]
&> 1 / 1 free retreats
[460-467] The Upper Chamber [421,192,165]
+> [460] Got crystal skull
+> [463] Got tomb ratchet, tomb ratchet
+> [467] Got tomb ratchet, tomb ratchet
#> Turn [467] pulled 1 peppermint crook

Looks like I fucked up my banishes. I thought they were good even if you left the zone. Guess not. Beaten up by a rat tangle...even worse. I don't understand what is going on with my banishers, but this did not work out well. 9 turns spent to get 4 ratchets. I better switch to filthworms.
[468] Hatching Chamber [73,19,15]
[469] Feeding Chamber [53,23,27]
-> Turn [469] Hobo Monkey
[470-486] Themthar Hills [807,291,304]
#> Turn [482] pulled 1 Mick's IcyVapoHotness Inhaler
[487] Rain-Doh box full of monster [36,25,19]
[491] Wartime Sonofa Beach [54,20,21]
+> [491] Got barrel of gunpowder
-> Turn [490] Jumpsuited Hound Dog
-> Turn [491] He-Boulder
[492] Guards' Chamber [49,24,25]
}> [492] Disintegrated filthworm royal guard
-> Turn [492] Hobo Monkey
[493] Queen's Chamber [38,30,30]
-> Turn [493] Rogue Program
[494-495] Next to that Barrel with Something Burning in it [50,22,23]
+> [495] Got molybdenum hammer
[496-497] Over Where the Old Tires Are [106,47,38]
+> [496] Got Game Grid token
+> [497] Got molybdenum crescent wrench
-> Turn [496] Nanorhino
-> Turn [497] Rogue Program
[498-501] Near an Abandoned Refrigerator [129,74,56]
+> [500] Got Game Grid token
+> [501] Got molybdenum pliers
-> Turn [500] Llama Lama
[502] Out By that Rusted-Out Car [49,18,17]
+> [502] Got molybdenum screwdriver
-> Turn [502] Baby Bugged Bugbear
[503-504] Rain-Doh box full of monster [109,30,49]
+> [503] Got barrel of gunpowder
+> [504] Got barrel of gunpowder
#> Turn [504] pulled 1 adder bladder
#> Turn [504] pulled 1 star chart
#> Turn [504] pulled 1 star hat
#> Turn [504] pulled 1 star

I should blow off the rest of these turns of -combat in the battlefield. Then I want to get the pyramid quest done so I can consider my leveling needs. I have 2 pulls left, but one will be gum and 1 for guitarr. Peppermint crook was a wasted pull.
[506-507] Battlefield (Frat Uniform) [87,40,43]
[508-512] The Middle Chamber [192,75,70]
[513] The Lower Chambers (Token/Empty) [0,0,0]
[514-520] The Middle Chamber [203,111,88]
[521] The Lower Chambers (Rubble/Bomb) [0,0,0]
[522-527] The Middle Chamber [128,47,61]
[528] The Lower Chambers (Empty/Empty/Ed's Chamber) [0,0,0]
[529-535] Ed the Undying [431,186,185]
[536-568] Battlefield (Frat Uniform) [1405,558,568]
[569] The Big Wisniewski [173,64,71]
[570-573] Haunted Gallery [431,50,42]
+> [573] Got Boris's key, Jarlsberg's key, Sneaky Pete's key
#> Turn [573] pulled 1 Meleegra
#> Turn [573] pulled 1 acoustic guitarrr
-> Turn [573] Jumpsuited Hound Dog
=> Level 13 (Turn 573)! (148/84/84)
[574-580] Sorceress' Hedge Maze [176,86,104]
o> Drank 1 Shot of the Living Dead (9 adventures gained) [33,0,0]
-> Turn [580] Baby Bugged Bugbear
[581] Sorceress Tower: Level 1 [29,36,15]
[582] Sorceress Tower: Level 2 [35,21,14]
[583] Sorceress Tower: Level 3 [32,26,11]
&> 1 / 1 free retreats
[584] Sorceress Tower: Level 4 [0,0,0]
-> Turn [584] Jumpsuited Hound Dog

I ran out of trixter gods at the worst possible time. now I have to farm two shitty tower items and another easy one. Fail.
[585-587] South of the Border [7,6,5]
+> [587] Got bottle of tequila
-> Turn [587] Baby Bugged Bugbear
&> 1 / 2 free retreats
[588] Sorceress Tower: Level 4 [30,11,18]
[589-593] Orc Chasm [20,7,17]
-> Turn [593] Disembodied Hand
&> 3 / 6 free retreats
[594-596] Mysticality Vacation [0,0,0]
+> [596] Got tropical orchid
[597] Sorceress Tower: Level 5 [31,10,10]
[598] Sorceress Tower: Level 6 [22,11,17]
[599] Sorceress Tower: Shadow Fight [101,56,61]
[600] Sorceress Tower: Naughty Sorceress [267,142,124]

Turn rundown finished![/quote]

OK, so I obviously made some bad choices because I completed the run with 20 turns left + 3 fullness, 2 drunk, and melange. I will need to recalculate turns needed to better assess how much is needed to pull off these runs. Either way, this should help those who want to pull one off.
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Re: salticid's 2 day CA softcore TT

Postby kain » Tue Jan 01, 2013 8:35 pm

Thanks!
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Re: salticid's 2 day CA softcore TT

Postby JewDude2 » Thu Jan 03, 2013 4:04 am

I just thought of this: is it possible to pull the unaccompanied miner skill book to learn it in-run? It would save 10 turns of mining that I'd rather not do
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Re: salticid's 2 day CA softcore TT

Postby Eros » Thu Jan 17, 2013 6:54 pm

JewDude2 wrote:I just thought of this: is it possible to pull the unaccompanied miner skill book to learn it in-run? It would save 10 turns of mining that I'd rather not do


won't work. it's not classy enough for you to use in CA.
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Re: salticid's 2/600 CA softcore TT

Postby Archham » Mon Feb 04, 2013 5:18 am

salticid wrote:Looks like I fucked up my banishes. I thought they were good even if you left the zone. Guess not.

I think you can leave the zone, but skulls and monkeys only last for 20 turns before the banish wears off, so you can't set things up too far in advance.
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